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Vendor:Kenwright
Computational Game Dynamics: Principles & Practice
Game dynamics has become increasingly important over the past few decades with the growth of computational power and the need to develop more realistic, engaging, and interactive environments. Computational Game Dynamics: Principles & Practice, presents an introduction to dynamic simulations for real-time gaming environments....- $39.99
$39.99- $39.99
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Vendor:Kenwright
Game Animation Techniques: A Practical Introduction
One of the most challenging tasks in computer games is the generation of smooth, coherent, controllable movement. This enable us to synthesize worlds that are immersive and engaging. Worlds that are not just visually attractive' but also move and change in an aesthetically pleasing...- $15.99
$15.99- $15.99
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Vendor:Kenwright
Game C++ Programming: A Practical Introduction
Game C++ Programming A Practical Introduction presents a beginners approach to writing concise and clear programs for real-time gaming environments. We give simplified implementation examples to help the reader gain a solid understanding while mentioning pitfalls and tricks. The book explains basic principles all...- $11.95
$11.95- $11.95
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Vendor:Kenwright
Game Inverse Kinematics: A Practical Introduction
Game Inverse Kinematics a practical introduction presents a beginners guide to getting started with inverse kinematics. In this book, a broad range of inverse kinematic techniques are explained from a practical perspective. The reader is introduced to the exciting topic using practical examples. The...- $59.99
$59.99- $59.99
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Vendor:Kenwright
Introduction to Computer Graphics and the Vulkan API: Third Edition
Introduction to Computer Graphics with the Vulkan API provides a beginners guide to getting started developing graphical applications. The book focuses on the practical aspects with details regarding technical changes to previous generation approaches, such as, the shift towards more efficient multithreaded solutions. The...- $129.99
$129.99- $129.99
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Vendor:Kenwright
Retro Web-Based Game Programming: Second Edition
Retro Game Programming for the Web provides a beginners guide to getting started developing games and interactive web-based applications. The book focuses on the practical aspects with code samples and projects to get you started. The book has been formatted and designed with sample...- $89.99
$89.99- $89.99
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Vendor:Kenwright
Vulkan Graphics API: in 20 Minutes (Coffee Break Series)
This book introducing the reader (you) to the Vulkan cross platform 3D graphics API - including simple tutorials and samples. We address questions, such as, Do we need another graphics API? What is special about Vulkan? How is Vulkan different from DirectX and OpenGL?...- $29.99
$29.99- $29.99
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Vendor:Kenwright
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations aims to be your guide to harnessing the power of modern web graphics technologies for creating stunning visual effects, simulations, and interactive experiences on the web. The web is evolving...- $49.99
$49.99- $49.99
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Vendor:Kenwright
WebGPU Compute
WebGPU Compute is a practical guide dedicated to the field of WGSL compute algorithms. As we stand on the cusp of a new era in web-based computation, this book aims to illuminate the path forward, providing both foundational knowledge and advanced techniques in the...- $149.99
$149.99- $149.99
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Vendor:Kenwright
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
In the vast landscape of graphics programming, shaders play a pivotal role in crafting stunning visual experiences across various platforms. Whether you're a seasoned developer looking to delve into the intricacies of WebGPU or a newcomer eager to explore the world of shader programming,...- $126.99
$126.99- $126.99
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