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"The Ascenti AI Project" is about AI and Creativity: How might professionals in the creative arts collaborate with AI programs to discover new tools and techniques for their work? The overall project encompasses a book titled Ascenti: Humans Opening to AI, a dedicated website at ascenti-project.com, and a two-day conference symposium. The Ascenti book features a lineup of creatives in the cultural industries who specialize in visual art, writing (prose, poetry, and playwriting), animation, audiobook performance, sound design, and videogames. They experiment with AI by making two original works within their respective artistic mediums, inspiring an AI program(s) to generate works based on prompts derived from their original creations, and then evaluate the AI-generated output. They will be demonstrating AI's potential to enhance the original works, and help them overcome visual or other challenges. Alternatively, participants may express the downsides of AI.
Lorene Shyba is publisher at Durvile & UpRoute Books and editor of the Artist Survival series. Her PhD in Interactive Media is from the University of Calgary.
James R. Parker is a professor of art at the University of Calgary and an expert in multimedia and game design.
Participants are: Verna Vogel, Rich Théroux, Julian Hobson, and Eveline Kolijn (visual art), Dagmar Jamieson (architectural design), John Heerema (photography), Clem Martini (playwriting), Uchechukwu Umezurike (prose), Rosemary Griebel (poetry), Jim Parker (games), Lorene Shyba (audiobook narration/animation), and Kenna Burima (sound/music).
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